Showing posts with label axe (ax). Show all posts
Showing posts with label axe (ax). Show all posts

Thursday, November 20, 2014

I Get Married in a Couple Days

So I won't be around for a while. Not like it hasn't been a few days since my last update anyway... 
I need to go to sleep, I have a lot to do tomorrow. 
Here's some things.
I know they're not finished, but that's going to be one of my goals as soon as we settle in...
Portfolio pieces. 

Anyway, here's Barbarian by Electric Wizard.

I'm outta here.



Sunday, August 3, 2014

Next Week Is The WEEK!: Summer Goals Recap Week the Thirteenth (13th)

So I didn't really do any Summer Goals this week, either. But I want to do some 3D this week and write down some story stuff. And I really want to put a character into an environment, too.

Here's some stuff I worked on this week.

It's important to study anatomy, I think. His arm is weird. I guess I could use reference, too.




Did some work on the shark, but not a lot. Thought I'd throw it up here for your playsure.


This is an old sketch I'm re-tooling into something more. Frequently I won't give characters enough neck, so I'm having trouble deciding if I want to fix it or whatever. It's kind of a mess right now. But you may look.


And sorry, Thomas, I still have no "Armor" tag. I guess I could go do that now, hold on...

Okay, there. "Armoire," just as we discussed. But we know what it means.

Tuesday, July 8, 2014

NO TIME like the presents

I was trying to put characters in an environment. I have some characters, and some environments, and some ways I want to put them together, but alas. I ran out of time doing other things.

These other things:

WHO NEEDS ANATOMY? This doesn't make a whole lotta sense, but I really didn't want to toss the arm holding the axe, although that might have improved it. Maybe I'll go fix it someday?

Seriously though? I'd like to work on some anatomy and get big shapes right. I'm gonna try to focus on that. OH WAIT IF I'D BEEN FOLLOWING MY SUMMER GOALS I WOULD HAVE READ ABOUT IT ALREADY (caps)


Monsters. Teeth and mouths and an armor guy.


A spider walker guy


Drying out his armpits




Sunday, March 23, 2014

I'm hungry

Some of these might look better if I did/didn't have brush pen on them.
I'm hungry




Sunday, August 11, 2013

BONUS: Maya revival

I haven't touched Maya since Fall 2012.
Today was the day I downloaded Maya again and tried to pull that info out of my skull.
It was a long time ago... And the image shows it!

It was a huge pain in the butt! As I was going stuff was coming back to me. I think the texture is 256x256, the object is far too complicated geometrically than it needs to be and I literally just blorped paint over an auto uv-mapped texture. 
So it's ugly.
But even now, my brain is remembering things and realizing where I made things complicated and where I can improve. I did this without consulting any videos or tutorials. I think this isn't bad for over a year later and about an hour and a half.

(Edit at 7:23 P.M. So yeah, it was less than a year ago. That was slightly dramatic. But it's been awhile, okay?)

(Edit at 8:19 P.M. After an hour of painting a much higher quality texture I'm still frustrated... I appear to have become stuck at the same place I do when regularly painting something. It looked much better than the image posted here but it was still ugly. Hmm. I'm going to continue practicing my mesh-building and uv-mapping skills, but painting is still scary )