Friday, November 20, 2015

Bizarre Friday Post (and News about Future Updates)

Hi! It's our first anniversary Sunday, so we'll be gone this weekend. I thought I'd get these things uploaded before we head out this afternoon.

Here's a work in progress guy based on a sketch I did. I was going to show the sketch to you, too, but it's pretty ugly.

A western bandit, a pig man, a guy with an armored arm, a guy with two pistols, and a robot guy about to do some gongfu (also, according to the definition in that link, gongfu is "...any study, learning, or practice that requires patience, energy, and time to complete..." meaning that I, as an artist, am a practitioner of gongfu).

Here we have a crazy guy with a sword, a spaceman, a small guy with a sword, and an evil demon creature. He's upset.

This last one I kept mainly for the hand in the bottom right hand corner. I think it turned out super spiffy!

Okay, on to the news.
When I first started this blog, I posted every day. Then, I realized I didn't have to post everything I did and only started posting the sketches I like. I've kinda stuck to that mindset for a while with various degrees of post frequency.
I had a chat with a friend yesterday and we chatted about art and stuff. During the course of our conversation I realized how much time I was spending preparing sketches to be uploaded. I'd say these took me like 3-4[?] hours to get all scanned, cut out, placed, and selected. Sometimes it takes longer. That's a lot of time to spend on a sketch! 
I think that to learn what I need to I need to start pushing pieces further, and so I'll be taking one sketch at a time and working with that, spending the time I'd previously have spent preparing sketches to take it to a finished state. I love updating the blog, but I'd like to have some really professional stuff to show.
So I'll be taking on one thing at a time and really nailing it before moving on to the next one. As I finish things, I'll upload and do a post. Once I have a larger body of (finished) work, I may go back to posting sketches like I've been doing for the last couple years. 

So there ya go! I'm off for the weekend. Hopefully I'll be posting again soon! Between the colored work in progress at the top of this post and the weird fish man from the last post, I have a couple things that should be getting finished.

Thanks for stopping by!

Saturday, November 14, 2015

TAG MAYHEM (Apologies)

So, I accidentally removed my "Armoire" tag (which, some of you might remember, was my [misguided] attempt at creating a humerous, non-generic "Armor" tag) completely from my blog. I had meant to replace it with an "Armor" tag, but I failed. So we're starting from square one in that department, until I find the willpower within myself to go back through 551 blog posts and fix tags. So it was like 2 steps forward, 551 steps backward. I blew it. Those of you who search using the tags (i.e. only myself) are surely overwhelmed with grief. Sorry!

I did the initial sketch for this first one last week, and have been fiddling with it since then. I think I'd like to add textures or other cool details or something. Also, his right thumb (OUR LEFT). It's kinda funky. I'll keep tinkering.

I also found my blue pencil:


Lastly, here's the progress on my character. Slowly but surely, I suppose. Still no ears. I've done 2 or 3 different sets of feet but I can't get them to look right. I'm hoping to get the boots locked in this week and get a consistent level of detail across the whole thing. I'll post my concept sketch below. It's really nothing special, I don't know why I'm so interested in bringing this particular scribble to life. Also, the beard is wrong and the belt is too fat and the pecs are not flat enough. Hrrm. Sometimes things don't really make sense in 2D space.

That's all for me, have a nice week!

Saturday, November 7, 2015



Here's some stuff from this week (and why is everyone wearing scarves now!?):

Also, I started a new 3D project. I wish I could show you more, but he has no hands and feet or eyes or ears and looks silly. So you get beard. Next weekend I'll hopefully have more to share.

Saturday, October 31, 2015

STYLUS: Found! SKETCHBOOK 2: Complete!

My stylus was deep within the couch, where we had checked a million times. I finished my second sketchbook this week (Yesterday afternoon on the bus). I started it on the 1st, so to finish on the 30th is one month and spiffy! 

Here's a sword:

I think there are a few things I still want to do, like generate maps and sculpt a bit more and paint some more.

These first two were back when I still had a blue pencil. I don't know what happened to it. It's probably floating around in my backpack. I'm really trying to add more personality to all my stuff. The turtle has graffiti on his shell, and it says YOLO. And what's in that parcel? I think it's a PSG-1, personally.

Since I lost my blue pencil, I started using a red one. Disclosure: On the bottom right guy, I used this reference from Creaturebox.

So there ya go. Expect more 3D this week, now that I have a stylus things should move right along? Also, aside from the huge sword in the first image, I'm perturbed by the lack of weapons in this post. We have a cane and perhaps we have a sniper rifle hidden away. More weapons next time.

Also, for Inktober 31, Thomas re-envisioned a previous drawing. It's freakin' sweet! Check it out here.

Saturday, October 24, 2015

Misery: I've Lost My Stylus

Woe is me! 

I don't even know how this happened, but it has absolutely cramped my style this week. 
I've mentioned here that I've been trying to use my phone effectively? I downloaded the Pluralsight app and have been watching a sweet video on generating assets in Zbrush. I've been learning tons. 

Thursday evening I finally got some free time and was going to start applying what I learned. But my stylus was gone.

...That's about it. Still unable to find it today after tearing our domicile apart looking for it, I bought a new one which will arrive Tuesday. Because of that, this is all I can show you (and it took me like 3 horrendous hours).

Also, this morning I was helping a lady in my neighborhood move and there was this buff guy there. I was staring at his arms trying to memorize what the muscles did as he moved around, (hoping he didn't get the wrong idea) so I could draw way cooler arms. That is all.

Some dudes:

Some more dudes (and thumbnails/environmental practice [which can be hard to see. Right click and open in a new window for easier viewing]):

Saturday, October 17, 2015


I spent the better part of an hour figuring out how to pose Zbrush tools today. It was covered in part of my grueling 3D summer boot camp I put myself through, but naturally the process is cloudy  since I did it a few months back. I was trying to put the new poses on layers and couldn't get them to stick around after recording them. I'll keep working on it. I had him posed in a cool way, but since it didn't stick all you get is this (and it's huge! Sorry, slow internet connections!):

So, my week was fine. I did a couple drawings that didn't make me want to rip out  my own gibs. That's all I want to say.

This robot is a little more finished looking than some of my normal posts. I really like his right arm (OUR LEFT!).

Interesting. Here's a more developed scene. I used this image by Moebius as reference. 

Here's another one I tried to push a bit more. Don't think I'm not trying over here! I used this picture, seemingly of Moebius creation Arzach, as reference. I really think it was drawn by James Harren, though. He's pretty good too.

This guy is based on my teacher, Pete. Not his face (Pete isn't a goblin). I just used Pete's jacket and shirt as reference. Also, erudite. What a great word!

Some other shmuck. I'm outta here! (I'm quite fond of the nose, lips, and chin of the guy on the left).

Saturday, October 10, 2015

Today, I Was Naughty.

Well...  This was a doozy of a week. I did some terrible drawings. These ones were from just after my last blog post and after this I drew a lot of puke. I've been trying to keep up on homework but I'm not really interested. People are saying that I need to "Make assignments my own" but the classes I'm in are not conducive towards that. I woke up at 6 this morning and while Kaitlin was sleeping in (Saturday is the only day of the week we sleep in. I try to sleep in but my body demands I get up around 6 so I get up and get to work) I did some art and started a couple things. Once I get them a bit further along I'll show them to you. But about the title for this post. We randomly ended up with some time where we weren't doing anything this afternoon. I should I worked more on projects, but I played videogames for a while instead. It was only a couple hours but I felt guilty afterwards. That's the sort of thing that gets in the way of getting better at art, right? UGH! What was I thinking? Hopefully it doesn't happen again. I did some work on the 3D character this week, but it wasn't substantial enough to show you. I did work on this guy some more:

Still got a long way to go, I really need to get the blacks out of the shadows. Next, I've got some sketchbook stuff. There's like a pig alien guy standing on the hill. He's going back to his spaceship after an uneventful trip.

I was walking to work from the bus stop this week. I saw 3 different varieties of mushroom, so I snapped some pics with  my phone. I drew a weird mushroom man. And a robot named Frank, but it's pronounced "Frahnk."

A dragon and a will-o'-the-wisp.

Then some doods. The text for the grouchy guy all balled up (which I seem to have removed at some point) said "Clothed Cannonball!!" The space marine at bottom middle is a victory because I attempted some perspective on his firearm. I should have used reference. If I ever want to finish it, I'll need to. There are no legs because I couldn't get them to look right. Urgh.

Yeah, that's all I got. I don't play videogames, really, but I think I have to get better and managing my time. I need to be completing work when I'm at home but homework and stuff gets in my way and is too darn distracting. I don't think it's worth it to wait for big 6 hour chunks of time, because those don't happen. I need to cram work into the 15 and 20 minute blocks so at least I'm taking baby steps. I'll figure it out. Have a good week!